Home | Enough documentation to keep you busy for some time. |
|
HOW-TO (RECOMMENDED)
There are a few documents that are a jumpstart to pages on this site based on things you want to do. It might be easier to start from there than this list of documentations. Go to the How-To pages by clicking here.
WIKI DOCUMENTATION
The documentation on this official Racer site can be used as a reference text. However, writing tutorials is a lot of work and I'd rather spend that in coding and stick to the easier reference texts. For interstyle documentation, WIKI exists. Currently 2 Wiki sites exist that contain tutorials/descriptions for Racer. Wiki allows editing by whoever likes to, so it's THE place for a fast growing user created manual. Use them well!
USER MANUAL FOR RACER & UTILITIES
Subject | Documentation |
The game | Driving Racer |
Background information | Racer's features |
Legal notes / licensing | |
The future of Racer | |
Also installed | Curved (Windows only program to modify torque curves for example) |
CarLab (car physics editor, no longer supplied) | |
Pacejka Player (tire force curve editor) | |
Modeler (importing foreign model formats like ASE, VRML) | |
TrackEd (arranging your track) | |
Shady (shader editor, no longer supplied) | |
GPLex (3DO to VRML exporter) | |
Config (Windows only; quite old and mostly obsolete) | |
Buildar (convert models into a compressed file format for faster load times and copyright protection; Windows only) | |
DOF Fix (fixing older .dof files which are slightly incorrect) | |
Ini (modifying .ini files in batch files) | |
Log2mat (convert ASCII log files to MATLAB) | |
Mat2Log (convert MATLAB files to ASCII) | |
RTD2ASCII (convert RTD log files to ASCII) (v0.9.0RC6+) |
TUTORIALS & REFERENCES
Here are some tutorials that present a hands-on approach to various things you can do with Racer. Those marked 'X' are on external sites. Reference-style documents are presented below.
TECHNICAL DOCUMENTS
For some more programming-oriented look at Racer, check out the technical documentation page. There is also a small book I'm writing on Racer and C++ in general; if you're into programming, this might be an interesting read. Download the 'Programming C++ in Style' here (in PDF format).
Subject | X |
Tutorial |
General | Profiling CPU & GPU activity | |
Multiview | Projector distortion editing | |
Physics | Battling stability issues | |
Combined slip in tire models - an overview | ||
Graphics | DDS file loading in OpenGL | |
Lighting in Racer | ||
Multiplayer | Multiplayer interpolation, prediction and latency | |
File formats | The DOF file format (3D geometry) | |
The RTD file format (Racer Telemetry Data) |
MORE READING MATERIAL
You can find more info on useful books, papers and some other internet links on the links page and more technical info (programmer stuff) on the technical page.
(last updated December 30, 2014 )