|Home||Good software is a creative art, and should be handled as such.|
RACER USAGE - READ BEFORE MODIFYING SOURCE CODE
The programs and source code of the Racer project are
copyright of Ruud van Gaal, Dolphinity, 2000-2001.
All rights reserved. Publishing of included material without prior written permission of the author is prohibited.
Publishing of material downloadable here may however be done on a non-commericial basis. In this case, I would appreciate it if you send me a note regarding where you make available the material.
Use of any of the published source code in commercial
software is explicilty NOT allowed without prior written permission. Distributions
on Linux distributions (as is done on SuSE8.0 for example) IS however allowed.
Use of (parts of) the source code in non-commercial software is allowed however.
For commercial usage, licensing may be an option, for which you can contact
This is NOT an Open Source project,
although many people think so. You CAN contribute to the source if you want
(or cannot resist), but all changes will go through me to the master source
code. This is done to ensure quality and consistent style for instance. Also,
parts of Racer (the QLib/D3 libraries) are used in other projects, and changing
the source code of this would be counterproductive for the other products that
use these libraries. Therefore, the decision has been made not to OpenSource
the source code.
Realise that the copyrights will stay at Dolphinity, so for many people this will mean that they won't contribute to the source. This is ok to me, the product seems not large enough to need the whole world to aid in developing (except for the contents; cars & tracks). To add to the Racer project and maintain control, it is advised to create separate executables, which may use parts of the source code, but are not completely separately usable products. This means you can create a Replay Analyzer which uses track code from the Racer source code, but that you may NOT create a complete racing game based on a specific era for example, and distribute this commercially as a separate product.
If you have any questions on the usage of the materials presented in the Racer site, please contact me.
ADDITIONAL COPYRIGHTS (PRODUCTS MENTIONED IN PARTS OF THE SITE)
Sports Car GT Copyright Electronic Arts 1999
F1 2000 Copyright Electronic Arts 2000
Microsoft Windows is a registered trademark of Microsoft
Grand Prix Legends is a registered trademark of Papyrus
All other trademarks are property of their respective companies.
No SCGT tracks can and will be found on this website. You are (probably) not allowed to post directly converted tracks onto your website, but you can upload Racer-specific files (but not the images and directly converted DOF models).
(last updated November 13, 2012 )