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INTRODUCTION
This document describes how snow works in Racer. The current text is based on snow in v0.6.5.
THE FILES
The following files play a part in snow:
TURNING ON SNOW
Snow state is decided per track. To make a snow track, adjust its textures to be more white, obviously. In the track's special.ini (i.e. c:\sims\racer\data\tracks\mytrack\special.ini), set env.snow to something between 0 and 1, where 0 is no snow and 1 is full snow (you may use 0.5 for example to get 50% snow). To enable snow on a track follow these steps:
TURNING OFF THE SUN
Some snowy tracks may look strange with a large bright sun. In the track's special.ini file, you may turn off the sun by settings gfx.sun.enable to 0 (v0.6.5+).
TUNING SNOW
The following can be tweaked:
environment
{
...
snow
{
; Multiply grip of surfaces for full snow (=1.0)
grip_factor=0.6
}
}
(last updated November 13, 2012 )