wouldn't even BE here if it weren't for the Internet.
As with most products today, you can't really push the
limits without thinking on a global scale. Racer is no exception, and internet
is playing a great part in the project. I would not have gone this far with
this project if it wasn't for a LOT of people.
Developers (next to myself):
- Uwe Schuerkamp, added support for sound on Linux (first
SDL, then FMOD, which was ported back to Windows).
- Dominik Pospisil, added support for controllers on
- Paul Harrington, for the idea of using suspension forces
instead of tire forces for the wheel motions. Currently tire forces are used
again though, since they add a little bit more realism.
Here are some thank you's to people who have helped, in
- Todd Wasson (from Performance
Simulations), Matthew V. Jessick, Ashley McConnell, Han Monsees, Peter
Prochazka and many others for endless discussions on physics in rec.autos.simulators.
- Jesper Adolfsson, for sharing his VRML oval track and ideas
- Gregor Veble, for interesting discussions on R.A.S., code
and ideas about carsims.
- Richard Chaney, for providing his CarDemo, from which I learned
enough about quaternions and rigid bodies to implement them.
- Pat Painter, for creating the Ferrari P4, the first SCGT
car to be imported here.
- Hardy Mutschall (Bobonen), for allowing me to use and distribute
- Mark J. Nelson (from The Sim Project), for the first official
- Anthony Hirst, for sharing his VRL loader and for looking
into the source code (who knows!).
- Chris West, for his passion about WSC
aka Racing Legends (which is a great inspiration) and for making time
amidst all the coding to give some very nice and interesting conversations.
- Doug Milliken, for writing "Racing Car Vehicle
Dynamics", which I use as a base reference for the physics, and for showing
up in rec.autos.simulators and sharing his expertise on the subject (he's
currently writing another book on suspension modeling from work done in the
30's, and working on other books as well it seems).
- Randy Cassidy, for being a driving force behind Grand
Prix Legends, without which this project would never have started (this
IS an attempt to get something so open that a GPL2-like program would be possible
by others to make).
- Andy (who did some car conversions), David RB, Dan Belcher
and others for testing and reporting problems.
Without these people, Racer wouldn't have been what it
is today, and what it will become in the future. Sharing knowledge is the best
way to fast progress.
Thanks to all!
December 30, 2014